Where a production studio would have a single Art Director in this case, myself and those that worked on the proposal felt that having a Council with a member from each design-reliant guild as the natural DAO adaption of this core role.
Art Directors act as the main homogenizing force on a creative project. Without that guiding light, projects typically come to lack focus and consistency.
Something to consider, in terms of DAOifying this process, is that this group of pseudo-art directors are chosen by the guild individuals - by vote - and can be turned over the following season should they not uphold the role of a homogenizing force that is also the voice of the people.
The main problem with Art Direction at AAA studios in my eyes is that you end up with old boys who lack fresh ideas and connection with their artists - and they’re there to stay. I see this proposed council skirting around these recurring issues.
To me, a Creative Council that guides and focuses guild efforts whilst being responsible for upholding the values of those they guide is the best of both AAA production and DAO mentality.